#ifndef GAME_CLIENT_PLAYER_H
#define GAME_CLIENT_PLAYER_H
#include <string>
class GameClientPlayer
{
public:
	GameClientPlayer();
	~GameClientPlayer();

public:
	bool getIsGuest();
	std::string getUserName();
	std::string getNickName();
	std::string getPhoneNo();
	std::string getLastLoginTime();

	bool setNickName(const std::string& nickName);
	bool setPhoneNo(const std::string& phoneNo);
	bool setAvatorId(const std::string& avatorId);

	int getScore();
	int getChairId();
private:
	friend class GameClientImpl;
	bool m_isGuest;
	std::string m_userName;
	std::string m_nickName;
	std::string m_phoneNo;
	std::string m_lastLoginTime;

	std::string m_newNickName;
	std::string m_newPhoneNo;
	int m_score;
	int m_chairId;
};

#endif
